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It's now time to fell the good old Ricochet experience.. This time however, with a TWIST! It's an exciting combination of all of the Ricochet games! Get ready for 100 levels of brick breaking experience!
Number of rounds:
Designed for Ricochet Infinity. This level set can only be played in Ricochet Infinity.
1: A New Beginning 2: The Boundary 3: Promising Orbit 4: Pinball Generations 5: Guarded Gifts 6: It's not that complicated 7: Teleporting Machine 8: The Raceway Battle 9: One Puzzling Ring 10: Galactical Satellite 11: A Toxic World 12: Some Rail Company 13: Pattern of Symbiote 14: Radioactive! Don't get burned 15: The Anti Static 16: Arrows of Iron 17: Introduction to... Switchers! 18: I'm lovin' it! 19: Two Power Sides 20: Trials of Shade 21: Triangular Bypass 22: Singularity Core 23: Mountain King 24: Now with detonators! 25: Where The Gates Open 26: Marine Dive 27: Electric Stream 28: Now with starfishes! 29: The further progress, the better 30: Catch em! 31: Into the Station 32: Space Stadium 33: Rings of Trust 34: Tip: The middle 35: Brick Attack 36: Layout of Acid 37: Simulator of Rail Bricks 38: Switch Pins 39: A Small Vacation 40: Quite Comprehensive 41: Simplicity can be an illusion 42: Activate the switcher to get some powers 43: Missiles can have smarter uses 44: Use it while you still can 45: Switchers will cause some more dynamics 46: Get to the top for a laser show 47: Safety is job number one 48: The Minigun 49: Don't Grab the Safety Bumper Power Up... 50: The challenge comes back 51: Get into the center of the orbit 52: To the stars! 53: Moving bricks for the win! 54: Brickship Overkill 55: Need for Speed 56: Green and blue 57: Space Spinning Adventures 58: Super dynamics! 59: This seems a bit familiar.. 60: Only 5 rockets. Use them right. 61: Test your rail brick skills 62: Dance of the miniballs 63: A quicker way around 64: 3Hit Frenzy 65: Find a way to the array 66: Brick Packs 67: A classic design 68: Switchers are often like keys 69: Recall to hide, fire to reveal.. think outside of the box 70: Two sides of the figure 71: The Uppers 72: They Key is at The Top 73: Properties of Movement 74: Merry Triangles! 75: The One Wave Pattern 76: Don't try to change sides once the ball is on one. 77: Trigger Simulator 78: Brick Painting of a Glass 79: Arrayed Explosives 80: Friend or Foe? 81: Be Careful Where You Release The Ball 82: Careful with The Movement of Your Ship... 83: Super Ball Generator 84: Easier Than it Looks 85: Free Safety Bumpers at The Top! 86: A Powerful Ring in The Middle! 87: Ultimate Rail Grid 88: Tactical Change of a Brick 89: Controller in a Game? 90: Reversed Aims 91: An Explosive Crossway 92: Moving 3Hits are Better than Static 3Hits 93: Hold to Move Them Away 94: Slow or Fast? 95: Pathway to The Core 96: Explosion Bricks are The Key Here 97: Pay Attention to the Red Portal Before Launching The Ball 98: Simple Advice... Change! 99: The Chase for The Switchers 100: Quite of a Milestone! 101: Congratulations!